mirror of
https://github.com/wyx2685/V2bX.git
synced 2026-02-04 04:30:08 +00:00
update example, add realtime option, fix ip limit bug for packet protocol
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@@ -5,15 +5,16 @@ import (
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)
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type ConnLimiter struct {
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realTime bool
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realtime bool
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ipLimit int
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connLimit int
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count sync.Map // map[string]int
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ip sync.Map // map[string]map[string]int
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}
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func NewConnLimiter(conn int, ip int) *ConnLimiter {
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func NewConnLimiter(conn int, ip int, realtime bool) *ConnLimiter {
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return &ConnLimiter{
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realtime: realtime,
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connLimit: conn,
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ipLimit: ip,
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count: sync.Map{},
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@@ -38,10 +39,14 @@ func (c *ConnLimiter) AddConnCount(user string, ip string, isTcp bool) (limit bo
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}
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// default user map
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ipMap := new(sync.Map)
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if isTcp {
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ipMap.Store(ip, 2)
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if c.realtime {
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if isTcp {
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ipMap.Store(ip, 2)
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} else {
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ipMap.Store(ip, 1)
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}
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} else {
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ipMap.Store(ip, 1)
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ipMap.Store(ip, struct{}{})
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}
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// check user online ip
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if v, ok := c.ip.LoadOrStore(user, ipMap); ok {
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@@ -50,9 +55,11 @@ func (c *ConnLimiter) AddConnCount(user string, ip string, isTcp bool) (limit bo
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cn := 0
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if online, ok := ips.Load(ip); ok {
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// online ip
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if isTcp {
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// count add
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ips.Store(ip, online.(int)+2)
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if c.realtime {
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if online.(int)%2 == 0 && isTcp {
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// count add
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ips.Store(ip, online.(int)+2)
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}
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}
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} else {
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// not online ip
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@@ -67,10 +74,14 @@ func (c *ConnLimiter) AddConnCount(user string, ip string, isTcp bool) (limit bo
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if limit {
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return
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}
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if isTcp {
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ips.Store(ip, 2)
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if c.realtime {
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if isTcp {
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ips.Store(ip, 2)
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} else {
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ips.Store(ip, 1)
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}
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} else {
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ips.Store(ip, 1)
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ips.Store(ip, struct{}{})
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}
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}
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}
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@@ -79,6 +90,9 @@ func (c *ConnLimiter) AddConnCount(user string, ip string, isTcp bool) (limit bo
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// DelConnCount Delete tcp connection count, no tcp do not use
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func (c *ConnLimiter) DelConnCount(user string, ip string) {
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if !c.realtime {
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return
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}
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if c.connLimit != 0 {
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if v, ok := c.count.Load(user); ok {
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if v.(int) == 1 {
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@@ -111,12 +125,18 @@ func (c *ConnLimiter) DelConnCount(user string, ip string) {
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}
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}
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// ClearPacketOnlineIP Clear udp,icmp and other packet protocol online ip
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func (c *ConnLimiter) ClearPacketOnlineIP() {
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// ClearOnlineIP Clear udp,icmp and other packet protocol online ip
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func (c *ConnLimiter) ClearOnlineIP() {
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c.ip.Range(func(_, v any) bool {
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userIp := v.(*sync.Map)
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userIp.Range(func(ip, v any) bool {
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if c.realtime {
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// clear not realtime ip
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userIp.Delete(ip)
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return true
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}
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if v.(int) == 1 {
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// clear packet ip for realtime
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userIp.Delete(ip)
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}
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return true
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