performance optimization

This commit is contained in:
yuzuki999
2022-09-13 10:39:53 +08:00
parent 5fd09079e3
commit 53b330b4e8
4 changed files with 66 additions and 73 deletions

View File

@@ -11,19 +11,20 @@ import (
"time"
)
type UserInfo struct {
UID int
SpeedLimit uint64
ExpireTime int64
DeviceLimit int
type UserLimitInfo struct {
UID int
SpeedLimit uint64
ExpireTime int64
//DeviceLimit int
}
type InboundInfo struct {
Tag string
NodeSpeedLimit uint64
UserInfo *sync.Map // Key: Uid value: UserInfo
SpeedLimiter *sync.Map // key: Uid, value: *ratelimit.Bucket
UserOnlineIP *sync.Map // Key: Uid Value: *sync.Map: Key: IP, Value: bool
Tag string
NodeSpeedLimit uint64
NodeDeviceLimit int
UserLimitInfo *sync.Map // Key: Uid value: UserLimitInfo
SpeedLimiter *sync.Map // key: Uid, value: *ratelimit.Bucket
UserOnlineIP *sync.Map // Key: Uid Value: *sync.Map: Key: IP, Value: bool
}
type Limiter struct {
@@ -36,47 +37,24 @@ func NewLimiter() *Limiter {
}
}
func (l *Limiter) AddInboundLimiter(tag string, nodeInfo *panel.NodeInfo, userList []panel.UserInfo) error {
func (l *Limiter) AddInboundLimiter(tag string, nodeInfo *panel.NodeInfo) error {
inboundInfo := &InboundInfo{
Tag: tag,
NodeSpeedLimit: nodeInfo.SpeedLimit,
SpeedLimiter: new(sync.Map),
UserOnlineIP: new(sync.Map),
Tag: tag,
NodeSpeedLimit: nodeInfo.SpeedLimit,
NodeDeviceLimit: nodeInfo.DeviceLimit,
SpeedLimiter: new(sync.Map),
UserOnlineIP: new(sync.Map),
}
userMap := new(sync.Map)
for i := range userList {
/*if (*userList)[i].SpeedLimit == 0 {
(*userList)[i].SpeedLimit = nodeInfo.SpeedLimit
}
if (*userList)[i].DeviceLimit == 0 {
(*userList)[i].DeviceLimit = nodeInfo.DeviceLimit
}*/
userMap.Store(fmt.Sprintf("%s|%s|%d", tag, (userList)[i].V2rayUser.Email, (userList)[i].UID),
&UserInfo{
UID: (userList)[i].UID,
SpeedLimit: nodeInfo.SpeedLimit,
DeviceLimit: nodeInfo.DeviceLimit,
})
}
inboundInfo.UserInfo = userMap
inboundInfo.UserLimitInfo = new(sync.Map)
l.InboundInfo.Store(tag, inboundInfo) // Replace the old inbound info
return nil
}
func (l *Limiter) UpdateInboundLimiter(tag string, nodeInfo *panel.NodeInfo, added, deleted []panel.UserInfo) error {
func (l *Limiter) UpdateInboundLimiter(tag string, deleted []panel.UserInfo) error {
if value, ok := l.InboundInfo.Load(tag); ok {
inboundInfo := value.(*InboundInfo)
// Update User info
for i := range added {
inboundInfo.UserInfo.Store(fmt.Sprintf("%s|%s|%d", tag,
(added)[i].V2rayUser.Email, (added)[i].UID), &UserInfo{
UID: (added)[i].UID,
SpeedLimit: nodeInfo.SpeedLimit,
DeviceLimit: nodeInfo.DeviceLimit,
})
}
for i := range deleted {
inboundInfo.UserInfo.Delete(fmt.Sprintf("%s|%s|%d", tag,
inboundInfo.UserLimitInfo.Delete(fmt.Sprintf("%s|%s|%d", tag,
(deleted)[i].V2rayUser.Email, (deleted)[i].UID))
inboundInfo.SpeedLimiter.Delete(fmt.Sprintf("%s|%s|%d", tag,
(deleted)[i].V2rayUser.Email, (deleted)[i].UID)) // Delete limiter bucket
@@ -92,16 +70,14 @@ func (l *Limiter) DeleteInboundLimiter(tag string) error {
return nil
}
func (l *Limiter) UpdateUserSpeedLimit(tag string, userInfo *panel.UserInfo, limit uint64, expire int64) error {
func (l *Limiter) AddUserSpeedLimit(tag string, userInfo *panel.UserInfo, limit uint64, expire int64) error {
if value, ok := l.InboundInfo.Load(tag); ok {
inboundInfo := value.(*InboundInfo)
if user, ok := inboundInfo.UserInfo.Load(fmt.Sprintf("%s|%s|%d", tag, userInfo.GetUserEmail(), userInfo.UID)); ok {
user.(*UserInfo).SpeedLimit = limit
user.(*UserInfo).ExpireTime = time.Now().Add(time.Duration(expire) * time.Second).Unix()
inboundInfo.SpeedLimiter.Delete(fmt.Sprintf("%s|%s|%d", tag, userInfo.GetUserEmail(), userInfo.UID))
} else {
return fmt.Errorf("no such user in limiter: %s", userInfo.GetUserEmail())
userLimit := &UserLimitInfo{
SpeedLimit: limit,
ExpireTime: time.Now().Add(time.Duration(expire) * time.Second).Unix(),
}
inboundInfo.UserLimitInfo.Store(fmt.Sprintf("%s|%s|%d", tag, userInfo.GetUserEmail(), userInfo.UID), userLimit)
return nil
} else {
return fmt.Errorf("no such inbound in limiter: %s", tag)
@@ -128,9 +104,9 @@ func (l *Limiter) ListOnlineUserIp(tag string) ([]UserIpList, error) {
return true
})
if len(ip) > 0 {
if u, ok := inboundInfo.UserInfo.Load(key.(string)); ok {
if u, ok := inboundInfo.UserLimitInfo.Load(key.(string)); ok {
onlineUser = append(onlineUser, UserIpList{
Uid: u.(*UserInfo).UID,
Uid: u.(*UserLimitInfo).UID,
IpList: ip,
})
}
@@ -192,17 +168,15 @@ func (l *Limiter) CheckSpeedAndDeviceLimit(tag string, email string, ip string)
inboundInfo := value.(*InboundInfo)
nodeLimit := inboundInfo.NodeSpeedLimit
var userLimit uint64 = 0
var deviceLimit = 0
expired := false
if v, ok := inboundInfo.UserInfo.Load(email); ok {
u := v.(*UserInfo)
if v, ok := inboundInfo.UserLimitInfo.Load(email); ok {
u := v.(*UserLimitInfo)
if u.ExpireTime < time.Now().Unix() && u.ExpireTime != 0 {
userLimit = 0
expired = true
} else {
userLimit = u.SpeedLimit
}
deviceLimit = u.DeviceLimit
}
ipMap := new(sync.Map)
ipMap.Store(ip, true)
@@ -216,7 +190,7 @@ func (l *Limiter) CheckSpeedAndDeviceLimit(tag string, email string, ip string)
counter++
return true
})
if counter > deviceLimit && deviceLimit > 0 {
if counter > inboundInfo.NodeDeviceLimit && inboundInfo.NodeDeviceLimit > 0 {
ipMap.Delete(ip)
return nil, false, true
}
@@ -226,12 +200,13 @@ func (l *Limiter) CheckSpeedAndDeviceLimit(tag string, email string, ip string)
}
}
}
limit := determineRate(nodeLimit, userLimit) // If need the Speed limit
limit := determineSpeedLimit(nodeLimit, userLimit) // If you need the Speed limit
if limit > 0 {
limiter := ratelimit.NewBucketWithQuantum(time.Second, int64(limit), int64(limit)) // Byte/s
if v, ok := inboundInfo.SpeedLimiter.LoadOrStore(email, limiter); ok {
if expired {
inboundInfo.SpeedLimiter.Store(email, limiter)
inboundInfo.UserLimitInfo.Delete(email)
return limiter, true, false
}
bucket := v.(*ratelimit.Bucket)
@@ -270,8 +245,28 @@ func (w *Writer) WriteMultiBuffer(mb buf.MultiBuffer) error {
return w.writer.WriteMultiBuffer(mb)
}
// determineRate returns the minimum non-zero rate
func determineRate(nodeLimit, userLimit uint64) (limit uint64) {
// determineSpeedLimit returns the minimum non-zero rate
func determineSpeedLimit(nodeLimit, userLimit uint64) (limit uint64) {
if nodeLimit == 0 || userLimit == 0 {
if nodeLimit > userLimit {
return nodeLimit
} else if nodeLimit < userLimit {
return userLimit
} else {
return 0
}
} else {
if nodeLimit > userLimit {
return userLimit
} else if nodeLimit < userLimit {
return nodeLimit
} else {
return nodeLimit
}
}
}
func determineDeviceLimit(nodeLimit, userLimit int) (limit int) {
if nodeLimit == 0 || userLimit == 0 {
if nodeLimit > userLimit {
return nodeLimit