mirror of
https://github.com/Buriburizaem0n/nezha-dash-v1.git
synced 2026-02-05 13:10:09 +00:00
fix: websocket proxy
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96
src/hooks/use-websocket.tsx
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96
src/hooks/use-websocket.tsx
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@@ -0,0 +1,96 @@
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import { useState, useEffect, useRef, useCallback } from "react";
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export interface WebSocketHook {
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socket: WebSocket | null;
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connected: boolean;
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message: string | null;
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sendMessage: (msg: string) => void;
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}
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export default function useWebSocket(url: string): WebSocketHook {
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const [socket, setSocket] = useState<WebSocket | null>(null);
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const [message, setMessage] = useState<string | null>(null);
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const [connected, setConnected] = useState<boolean>(false);
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const socketRef = useRef<WebSocket | null>(null);
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const reconnectAttempts = useRef<number>(0);
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const reconnectTimeout = useRef<NodeJS.Timeout | null>(null);
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const isUnmounted = useRef<boolean>(false);
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const connect = useCallback(() => {
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if (isUnmounted.current) return;
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const ws = new WebSocket(url);
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setSocket(ws);
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socketRef.current = ws;
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ws.onopen = () => {
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setConnected(true);
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reconnectAttempts.current = 0;
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};
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ws.onmessage = (event: MessageEvent) => {
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setMessage(event.data);
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};
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ws.onerror = (error) => {
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console.error("WebSocket Error:", error);
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// 在错误发生时主动关闭连接,触发重连
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if (ws.readyState === WebSocket.OPEN) {
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ws.close();
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}
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};
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ws.onclose = () => {
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setConnected(false);
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// 清理当前的 socket
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socketRef.current = null;
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if (!isUnmounted.current) {
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// 检查是否已经在重连中
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if (reconnectTimeout.current) {
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clearTimeout(reconnectTimeout.current);
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}
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// Attempt to reconnect with increased max attempts
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if (reconnectAttempts.current < 10) {
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const timeout = Math.min(Math.pow(2, reconnectAttempts.current) * 1000, 30000); // 最大30秒
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reconnectAttempts.current += 1;
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console.log(`Attempting to reconnect in ${timeout/1000} seconds...`);
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reconnectTimeout.current = setTimeout(() => {
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connect();
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}, timeout);
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} else {
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console.warn("Max reconnect attempts reached. Please refresh the page to try again.");
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}
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}
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};
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}, [url]);
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useEffect(() => {
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connect();
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return () => {
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isUnmounted.current = true;
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if (socketRef.current) {
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socketRef.current.close();
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}
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if (reconnectTimeout.current) {
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clearTimeout(reconnectTimeout.current);
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}
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};
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}, [connect]);
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// Function to send messages
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const sendMessage = useCallback((msg: string) => {
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if (socketRef.current && socketRef.current.readyState === WebSocket.OPEN) {
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socketRef.current.send(msg);
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} else {
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console.warn(
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"WebSocket is not open. Ready state:",
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socketRef.current?.readyState,
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);
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}
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}, []);
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return { socket, message, sendMessage, connected };
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}
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