mirror of
https://github.com/Buriburizaem0n/nezha_domains.git
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fix(alert): prevent persisted rule crash loops
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8f1147c800
commit
19daf4ad3c
8 files changed
+479
-71
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@@ -33,7 +33,7 @@ var (
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// addCycleTransferStatsInfo 向AlertsCycleTransferStatsStore中添加周期流量报警统计信息
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func addCycleTransferStatsInfo(alert *model.AlertRule) {
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if !alert.Enabled() {
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if alert == nil || !alert.Enabled() || !alert.IsSafeToEvaluate() {
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return
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}
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for _, rule := range alert.Rules {
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@@ -67,8 +67,16 @@ func AlertSentinelStart() {
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panic(err)
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}
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for _, alert := range Alerts {
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if alert == nil {
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log.Printf("NEZHA>> Skipping invalid nil alert rule loaded from database")
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continue
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}
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alertsStore[alert.ID] = make(map[uint64][][]bool)
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alertsPrevState[alert.ID] = make(map[uint64]uint8)
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if !alert.IsSafeToEvaluate() {
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log.Printf("NEZHA>> Skipping invalid alert rule %d loaded from database", alert.ID)
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continue
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}
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addCycleTransferStatsInfo(alert)
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}
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AlertsLock.Unlock()
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@@ -136,7 +144,7 @@ func checkStatus() {
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for _, alert := range Alerts {
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// 跳过未启用
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if !alert.Enabled() {
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if alert == nil || !alert.Enabled() || !alert.IsSafeToEvaluate() {
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continue
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}
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for _, server := range m {
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@@ -152,48 +160,62 @@ func checkStatus() {
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if alert.UserID != server.GetUserID() && !role.IsAdmin() {
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continue
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}
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alertsStore[alert.ID][server.ID] = append(alertsStore[alert.
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ID][server.ID], alert.Snapshot(AlertsCycleTransferStatsStore[alert.ID], server, DB))
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// 发送通知,分为触发报警和恢复通知
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_, passed := alert.Check(alertsStore[alert.ID][server.ID])
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// 保存当前服务器状态信息
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curServer := model.Server{}
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copier.Copy(&curServer, server)
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// 本次未通过检查
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if !passed {
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// 始终触发模式或上次检查不为失败时触发报警(跳过单次触发+上次失败的情况)
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if alert.TriggerMode == model.ModeAlwaysTrigger || alertsPrevState[alert.ID][server.ID] != _RuleCheckFail {
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alertsPrevState[alert.ID][server.ID] = _RuleCheckFail
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message := fmt.Sprintf("[%s] %s(%s) %s", Localizer.T("Incident"),
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server.Name, IPDesensitize(server.GeoIP.IP.Join()), alert.Name)
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go CronShared.SendTriggerTasks(alert.FailTriggerTasks, curServer.ID, alert.UserID)
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go NotificationShared.SendNotification(alert.NotificationGroupID, message, NotificationMuteLabel.ServerIncident(server.ID, alert.ID), &curServer)
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// 清除恢复通知的静音缓存
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NotificationShared.UnMuteNotification(alert.NotificationGroupID, NotificationMuteLabel.ServerIncidentResolved(server.ID, alert.ID))
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}
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} else {
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// 本次通过检查但上一次的状态为失败,则发送恢复通知
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if alertsPrevState[alert.ID][server.ID] == _RuleCheckFail {
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message := fmt.Sprintf("[%s] %s(%s) %s", Localizer.T("Resolved"),
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server.Name, IPDesensitize(server.GeoIP.IP.Join()), alert.Name)
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go CronShared.SendTriggerTasks(alert.RecoverTriggerTasks, curServer.ID, alert.UserID)
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go NotificationShared.SendNotification(alert.NotificationGroupID, message, NotificationMuteLabel.ServerIncidentResolved(server.ID, alert.ID), &curServer)
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// 清除失败通知的静音缓存
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NotificationShared.UnMuteNotification(alert.NotificationGroupID, NotificationMuteLabel.ServerIncident(server.ID, alert.ID))
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}
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alertsPrevState[alert.ID][server.ID] = _RuleCheckPass
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}
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// 清理旧数据:保留窗口由规则定义决定(各规则 Duration 的最大值),
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// 而非 Check 的判定结果。window==0 表示没有任何有效规则需要回看历史
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// (例如全部 Duration<=0),此时清空采样避免切片无限增长。
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window := alert.RetentionWindow()
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samples := alertsStore[alert.ID][server.ID]
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if window <= 0 {
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alertsStore[alert.ID][server.ID] = samples[:0]
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} else if window < len(samples) {
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alertsStore[alert.ID][server.ID] = samples[len(samples)-window:]
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}
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checkStatusForServer(alert, server)
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}
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}
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}
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// checkStatusForServer isolates each alert/server evaluation. Input validation
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// and model-level guards handle known malformed states; this recovery boundary
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// ensures an unexpected evaluator panic cannot terminate the dashboard process
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// or prevent unrelated servers from being checked on the same tick.
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func checkStatusForServer(alert *model.AlertRule, server *model.Server) {
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defer func() {
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if recovered := recover(); recovered != nil {
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log.Printf("NEZHA>> Recovered panic evaluating alert rule %d for server %d: %v", alert.ID, server.ID, recovered)
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}
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}()
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alertsStore[alert.ID][server.ID] = append(alertsStore[alert.
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ID][server.ID], alert.Snapshot(AlertsCycleTransferStatsStore[alert.ID], server, DB))
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// 发送通知,分为触发报警和恢复通知
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_, passed := alert.Check(alertsStore[alert.ID][server.ID])
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// 保存当前服务器状态信息
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curServer := model.Server{}
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copier.Copy(&curServer, server)
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// 本次未通过检查
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if !passed {
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// 始终触发模式或上次检查不为失败时触发报警(跳过单次触发+上次失败的情况)
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if alert.TriggerMode == model.ModeAlwaysTrigger || alertsPrevState[alert.ID][server.ID] != _RuleCheckFail {
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alertsPrevState[alert.ID][server.ID] = _RuleCheckFail
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message := fmt.Sprintf("[%s] %s(%s) %s", Localizer.T("Incident"),
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server.Name, IPDesensitize(server.GeoIP.IP.Join()), alert.Name)
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go CronShared.SendTriggerTasks(alert.FailTriggerTasks, curServer.ID, alert.UserID)
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go NotificationShared.SendNotification(alert.NotificationGroupID, message, NotificationMuteLabel.ServerIncident(server.ID, alert.ID), &curServer)
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// 清除恢复通知的静音缓存
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NotificationShared.UnMuteNotification(alert.NotificationGroupID, NotificationMuteLabel.ServerIncidentResolved(server.ID, alert.ID))
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}
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} else {
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// 本次通过检查但上一次的状态为失败,则发送恢复通知
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if alertsPrevState[alert.ID][server.ID] == _RuleCheckFail {
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message := fmt.Sprintf("[%s] %s(%s) %s", Localizer.T("Resolved"),
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server.Name, IPDesensitize(server.GeoIP.IP.Join()), alert.Name)
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go CronShared.SendTriggerTasks(alert.RecoverTriggerTasks, curServer.ID, alert.UserID)
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go NotificationShared.SendNotification(alert.NotificationGroupID, message, NotificationMuteLabel.ServerIncidentResolved(server.ID, alert.ID), &curServer)
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// 清除失败通知的静音缓存
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NotificationShared.UnMuteNotification(alert.NotificationGroupID, NotificationMuteLabel.ServerIncident(server.ID, alert.ID))
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}
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alertsPrevState[alert.ID][server.ID] = _RuleCheckPass
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}
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// 清理旧数据:保留窗口由规则定义决定(各规则 Duration 的最大值),
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// 而非 Check 的判定结果。window==0 表示没有任何有效规则需要回看历史
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// (例如全部 Duration<=0),此时清空采样避免切片无限增长。
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window := alert.RetentionWindow()
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samples := alertsStore[alert.ID][server.ID]
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if window <= 0 {
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alertsStore[alert.ID][server.ID] = samples[:0]
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} else if window < len(samples) {
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alertsStore[alert.ID][server.ID] = samples[len(samples)-window:]
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}
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}
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