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https://github.com/Buriburizaem0n/nezha_domains.git
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fix(rpc): cap concurrent IO streams per user and per server
GHSA-jg62-j5h6-8mpq: the terminal and file-manager endpoints created unbounded IO streams; an authenticated member could open thousands, each spawning goroutines, a 1MiB buffer and an agent-side PTY, exhausting dashboard and agent resources. CreateStream now enforces a per-user (20) and per-server (40) cap in the existing ioStreamMutex critical section, using the stream map as the single source of truth. Dashboard-internal streams (uid==0: NAT, server transfer, MCP transfer) skip the per-user cap but still count per-server. Adds caps, exemption, slot-release and no-leak regression tests.
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@@ -48,14 +48,44 @@ var bufPool = sync.Pool{
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},
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}
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func (s *NezhaHandler) CreateStream(streamId string, creatorUserID uint64, targetServerID uint64) {
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s.CreateStreamWithPurpose(streamId, creatorUserID, targetServerID, PurposeLegacy)
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const (
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maxStreamsPerUser = 20
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maxStreamsPerServer = 40
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)
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var (
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ErrTooManyStreamsForUser = errors.New("too many concurrent streams for this user")
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ErrTooManyStreamsForServer = errors.New("too many concurrent streams for this server")
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)
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func (s *NezhaHandler) CreateStream(streamId string, creatorUserID uint64, targetServerID uint64) error {
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return s.CreateStreamWithPurpose(streamId, creatorUserID, targetServerID, PurposeLegacy)
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}
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func (s *NezhaHandler) CreateStreamWithPurpose(streamId string, creatorUserID uint64, targetServerID uint64, purpose StreamPurpose) {
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func (s *NezhaHandler) CreateStreamWithPurpose(streamId string, creatorUserID uint64, targetServerID uint64, purpose StreamPurpose) error {
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s.ioStreamMutex.Lock()
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defer s.ioStreamMutex.Unlock()
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var perUser, perServer int
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for _, ctx := range s.ioStreams {
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if creatorUserID != 0 && ctx.creatorUserID == creatorUserID {
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perUser++
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}
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if ctx.targetServerID == targetServerID {
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perServer++
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}
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}
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// creatorUserID==0 is a dashboard-internal stream (NAT, server transfer,
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// MCP transfer); only end-user-initiated streams are capped per user, but
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// every stream counts toward the per-server cap so one server cannot be
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// flooded regardless of who opened the streams.
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if creatorUserID != 0 && perUser >= maxStreamsPerUser {
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return ErrTooManyStreamsForUser
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}
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if perServer >= maxStreamsPerServer {
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return ErrTooManyStreamsForServer
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}
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s.ioStreams[streamId] = &ioStreamContext{
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creatorUserID: creatorUserID,
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targetServerID: targetServerID,
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@@ -64,6 +94,7 @@ func (s *NezhaHandler) CreateStreamWithPurpose(streamId string, creatorUserID ui
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agentIoConnectCh: make(chan struct{}),
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revokedCh: make(chan struct{}),
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}
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return nil
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}
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// IsStreamAuthorizedForAgent reports whether the connecting agent is the
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@@ -270,8 +301,6 @@ func (s *NezhaHandler) CloseStream(streamId string) error {
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return nil
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}
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// UserConnected publishes the user-side IO under ioStreamMutex so concurrent
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// Revoke* / WaitForAgent / StartStream see a consistent stream view.
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// Without the lock, the bare assignment to stream.userIo races with the
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