优化忽略规则配置和 Agent 获取 IP

This commit is contained in:
naiba
2021-06-21 21:30:42 +08:00
parent c4f36d17d5
commit 4b0c0ad288
20 changed files with 370 additions and 291 deletions

View File

@@ -1,79 +1,11 @@
package model
import (
"bytes"
"encoding/json"
"fmt"
"time"
"gorm.io/gorm"
)
const (
RuleCheckPass = 1
RuleCheckFail = 0
)
type Rule struct {
// 指标类型cpu、memory、swap、disk、net_in_speed、net_out_speed
// net_all_speed、transfer_in、transfer_out、transfer_all、offline
Type string `json:"type,omitempty"`
Min uint64 `json:"min,omitempty"` // 最小阈值 (百分比、字节 kb ÷ 1024)
Max uint64 `json:"max,omitempty"` // 最大阈值 (百分比、字节 kb ÷ 1024)
Duration uint64 `json:"duration,omitempty"` // 持续时间 (秒)
Ignore map[uint64]bool `json:"ignore,omitempty"` //忽略此规则的ID列表
}
func percentage(used, total uint64) uint64 {
if total == 0 {
return 0
}
return used * 100 / total
}
// Snapshot 未通过规则返回 struct{}{}, 通过返回 nil
func (u *Rule) Snapshot(server *Server) interface{} {
if u.Ignore[server.ID] {
return nil
}
var src uint64
switch u.Type {
case "cpu":
src = uint64(server.State.CPU)
case "memory":
src = percentage(server.State.MemUsed, server.Host.MemTotal)
case "swap":
src = percentage(server.State.SwapUsed, server.Host.SwapTotal)
case "disk":
src = percentage(server.State.DiskUsed, server.Host.DiskTotal)
case "net_in_speed":
src = server.State.NetInSpeed
case "net_out_speed":
src = server.State.NetOutSpeed
case "net_all_speed":
src = server.State.NetOutSpeed + server.State.NetOutSpeed
case "transfer_in":
src = server.State.NetInTransfer
case "transfer_out":
src = server.State.NetOutTransfer
case "transfer_all":
src = server.State.NetOutTransfer + server.State.NetInTransfer
case "offline":
if server.LastActive.IsZero() {
src = 0
} else {
src = uint64(server.LastActive.Unix())
}
}
if u.Type == "offline" && uint64(time.Now().Unix())-src > 6 {
return struct{}{}
} else if (u.Max > 0 && src > u.Max) || (u.Min > 0 && src < u.Min) {
return struct{}{}
}
return nil
}
type AlertRule struct {
Common
Name string
@@ -103,8 +35,7 @@ func (r *AlertRule) Snapshot(server *Server) []interface{} {
return point
}
func (r *AlertRule) Check(points [][]interface{}) (int, string) {
var dist bytes.Buffer
func (r *AlertRule) Check(points [][]interface{}) (int, bool) {
var max int
var count int
for i := 0; i < len(r.Rules); i++ {
@@ -125,11 +56,11 @@ func (r *AlertRule) Check(points [][]interface{}) (int, string) {
}
if fail/total > 0.7 {
count++
dist.WriteString(fmt.Sprintf("%+v\n", r.Rules[i]))
break
}
}
if count == len(r.Rules) {
return max, dist.String()
return max, false
}
return max, ""
return max, true
}