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https://github.com/Buriburizaem0n/nezha_domains.git
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fix(alerts): evaluate fresh reports and order notification delivery (#1242)
* fix(alerts): evaluate fresh reports and make notification transitions reliable * fix(alerts): identify equal-timestamp reports by sequence * fix(alerts): preserve notification transition semantics --------- Co-authored-by: naiba <hi@nai.ba>
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1420dd450c
commit
8328047aa8
16 files changed
+2122
-372
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@@ -4,6 +4,7 @@ import (
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"fmt"
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"log"
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"sync"
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"sync/atomic"
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"time"
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"github.com/jinzhu/copier"
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@@ -26,11 +27,122 @@ type NotificationHistory struct {
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var (
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AlertsLock sync.RWMutex
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Alerts []*model.AlertRule
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alertsStore map[uint64]map[uint64][][]bool // [alert_id][server_id] -> [timeTick][ruleId] 时间点对应的rule的检查结果
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alertsPrevState map[uint64]map[uint64]uint8 // [alert_id][server_id] -> 对应报警规则的上一次报警状态
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AlertsCycleTransferStatsStore map[uint64]*model.CycleTransferStats // [alert_id] -> 对应报警规则的周期流量统计
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alertsStore map[uint64]map[uint64][]model.TimedAlertPoint // distinct reports per alert/server
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alertsPrevState map[uint64]map[uint64]uint8 // [alert_id][server_id] -> 对应报警规则的上一次报警状态
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alertsLastMetricSeq map[uint64]map[uint64]uint64 // last distinct Agent metric report per alert/server
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AlertsCycleTransferStatsStore map[uint64]*model.CycleTransferStats // [alert_id] -> 对应报警规则的周期流量统计
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alertDeliveryMu sync.Mutex
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alertDeliveries map[uint64]map[uint64]*alertDeliveryEntry
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alertEventSequence atomic.Uint64
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)
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type alertDeliveryEntry struct {
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cancel chan struct{}
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done chan struct{}
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sendMu *sync.Mutex
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}
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type alertDeliveryPhase uint8
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const (
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alertDeliveryIncident alertDeliveryPhase = iota
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alertDeliveryRecovery
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)
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func cancelAlertDeliveries(alertID uint64) {
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alertDeliveryMu.Lock()
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defer alertDeliveryMu.Unlock()
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for _, entry := range alertDeliveries[alertID] {
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close(entry.cancel)
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}
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delete(alertDeliveries, alertID)
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}
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func cancelAlertDeliveriesForServers(serverIDs []uint64) {
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alertDeliveryMu.Lock()
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defer alertDeliveryMu.Unlock()
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for alertID, byServer := range alertDeliveries {
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for _, serverID := range serverIDs {
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if entry := byServer[serverID]; entry != nil {
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close(entry.cancel)
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delete(byServer, serverID)
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}
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}
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if len(byServer) == 0 {
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delete(alertDeliveries, alertID)
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}
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}
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}
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func runAlertDelivery(cancel <-chan struct{}, send func() bool, always bool, retryDelay time.Duration) {
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for {
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select {
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case <-cancel:
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return
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default:
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}
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delivered := send()
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if delivered && !always {
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return
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}
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delay := retryDelay
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if delivered {
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delay = firstNotificationDelay
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}
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timer := time.NewTimer(delay)
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select {
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case <-cancel:
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timer.Stop()
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return
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case <-timer.C:
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}
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}
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}
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func startAlertDelivery(alert *model.AlertRule, server *model.Server, message, muteLabel string, phase alertDeliveryPhase) {
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// A mute entry belongs to one transition, not all later incidents of the
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// same phase. Concurrent in-flight sends may finish after a recovery.
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muteLabel = fmt.Sprintf("%s:event-%d", muteLabel, alertEventSequence.Add(1))
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alertDeliveryMu.Lock()
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if alertDeliveries == nil {
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alertDeliveries = make(map[uint64]map[uint64]*alertDeliveryEntry)
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}
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if alertDeliveries[alert.ID] == nil {
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alertDeliveries[alert.ID] = make(map[uint64]*alertDeliveryEntry)
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}
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sendMu := new(sync.Mutex)
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if old := alertDeliveries[alert.ID][server.ID]; old != nil {
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close(old.cancel)
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sendMu = old.sendMu
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}
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entry := &alertDeliveryEntry{cancel: make(chan struct{}), done: make(chan struct{}), sendMu: sendMu}
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alertDeliveries[alert.ID][server.ID] = entry
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alertDeliveryMu.Unlock()
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groupID := alert.NotificationGroupID
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always := phase == alertDeliveryIncident && alert.TriggerMode == model.ModeAlwaysTrigger
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go func() {
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defer close(entry.done)
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runAlertDelivery(entry.cancel, func() bool {
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// Serialize incident/recovery delivery for this alert/server pair.
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// A recovery can cancel a pending incident, but never overtake an
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// already-running network request.
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entry.sendMu.Lock()
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defer entry.sendMu.Unlock()
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select {
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case <-entry.cancel:
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return true
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default:
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}
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return NotificationShared.SendNotification(groupID, message, muteLabel, server)
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}, always, 30*time.Second)
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}()
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}
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func shouldRunAlertFailTasks(triggerMode uint8, newIncident bool) bool {
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return newIncident || triggerMode == model.ModeAlwaysTrigger
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}
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// addCycleTransferStatsInfo 向AlertsCycleTransferStatsStore中添加周期流量报警统计信息
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func addCycleTransferStatsInfo(alert *model.AlertRule) {
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if alert == nil || !alert.Enabled() || !alert.IsSafeToEvaluate() {
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@@ -59,8 +171,17 @@ func addCycleTransferStatsInfo(alert *model.AlertRule) {
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// AlertSentinelStart 报警器启动
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func AlertSentinelStart() {
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alertsStore = make(map[uint64]map[uint64][][]bool)
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alertDeliveryMu.Lock()
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for _, byServer := range alertDeliveries {
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for _, entry := range byServer {
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close(entry.cancel)
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}
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}
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alertDeliveries = make(map[uint64]map[uint64]*alertDeliveryEntry)
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alertDeliveryMu.Unlock()
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alertsStore = make(map[uint64]map[uint64][]model.TimedAlertPoint)
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alertsPrevState = make(map[uint64]map[uint64]uint8)
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alertsLastMetricSeq = make(map[uint64]map[uint64]uint64)
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AlertsCycleTransferStatsStore = make(map[uint64]*model.CycleTransferStats)
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AlertsLock.Lock()
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if err := DB.Find(&Alerts).Error; err != nil {
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@@ -71,8 +192,9 @@ func AlertSentinelStart() {
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log.Printf("NEZHA>> Skipping invalid nil alert rule loaded from database")
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continue
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}
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alertsStore[alert.ID] = make(map[uint64][][]bool)
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alertsStore[alert.ID] = make(map[uint64][]model.TimedAlertPoint)
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alertsPrevState[alert.ID] = make(map[uint64]uint8)
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alertsLastMetricSeq[alert.ID] = make(map[uint64]uint64)
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if !alert.IsSafeToEvaluate() {
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log.Printf("NEZHA>> Skipping invalid alert rule %d loaded from database", alert.ID)
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continue
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@@ -101,8 +223,10 @@ func AlertSentinelStart() {
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func OnRefreshOrAddAlert(alert *model.AlertRule) {
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AlertsLock.Lock()
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defer AlertsLock.Unlock()
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cancelAlertDeliveries(alert.ID)
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delete(alertsStore, alert.ID)
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delete(alertsPrevState, alert.ID)
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delete(alertsLastMetricSeq, alert.ID)
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var isEdit bool
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for i := range Alerts {
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if Alerts[i].ID == alert.ID {
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@@ -113,8 +237,9 @@ func OnRefreshOrAddAlert(alert *model.AlertRule) {
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if !isEdit {
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Alerts = append(Alerts, alert)
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}
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alertsStore[alert.ID] = make(map[uint64][][]bool)
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alertsStore[alert.ID] = make(map[uint64][]model.TimedAlertPoint)
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alertsPrevState[alert.ID] = make(map[uint64]uint8)
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alertsLastMetricSeq[alert.ID] = make(map[uint64]uint64)
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delete(AlertsCycleTransferStatsStore, alert.ID)
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addCycleTransferStatsInfo(alert)
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}
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@@ -123,8 +248,10 @@ func OnDeleteAlert(id []uint64) {
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AlertsLock.Lock()
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defer AlertsLock.Unlock()
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for _, i := range id {
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cancelAlertDeliveries(i)
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delete(alertsStore, i)
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delete(alertsPrevState, i)
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delete(alertsLastMetricSeq, i)
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currentAlerts := Alerts[:0]
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for _, alert := range Alerts {
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if alert.ID != i {
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@@ -176,25 +303,67 @@ func checkStatusForServer(alert *model.AlertRule, server *model.Server) {
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}
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}()
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alertsStore[alert.ID][server.ID] = append(alertsStore[alert.
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ID][server.ID], alert.Snapshot(AlertsCycleTransferStatsStore[alert.ID], server, DB))
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// Offline-only rules deliberately observe elapsed time on every tick. Metric
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// rules, including compound rules, must never count the same Agent report
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// repeatedly or treat a disconnected Agent's retained State as fresh data.
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metricRule := false
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runtime := server.RuntimeSnapshot()
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for _, rule := range alert.Rules {
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if !rule.IsOfflineRule() {
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metricRule = true
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break
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}
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}
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if metricRule {
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if runtime.LastActive.IsZero() || runtime.State == nil || time.Since(runtime.LastActive) > model.AlertSampleMaxAge || time.Since(runtime.LastActive) < 0 {
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alertsStore[alert.ID][server.ID] = nil
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return
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}
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if runtime.ReportSequence == 0 || runtime.ReportSequence == alertsLastMetricSeq[alert.ID][server.ID] {
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return
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}
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alertsLastMetricSeq[alert.ID][server.ID] = runtime.ReportSequence
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}
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point, known := alert.SnapshotStatusWithRuntime(AlertsCycleTransferStatsStore[alert.ID], server, runtime, DB)
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if !known {
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alertsStore[alert.ID][server.ID] = nil
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return
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}
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sampledAt := time.Now()
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if metricRule {
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sampledAt = runtime.LastActive
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}
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alertsStore[alert.ID][server.ID] = append(alertsStore[alert.ID][server.ID], model.TimedAlertPoint{At: sampledAt, Values: point})
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// Bound memory even while coverage is insufficient to decide a state.
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cutoff := time.Now().Add(-alert.TimedRetention())
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samples := alertsStore[alert.ID][server.ID]
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first := 0
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for first < len(samples) && samples[first].At.Before(cutoff) {
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first++
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}
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if first > 0 {
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alertsStore[alert.ID][server.ID] = append([]model.TimedAlertPoint(nil), samples[first:]...)
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}
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// 发送通知,分为触发报警和恢复通知
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_, passed := alert.Check(alertsStore[alert.ID][server.ID])
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known, passed := alert.CheckTimed(alertsStore[alert.ID][server.ID], time.Now())
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if !known {
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return
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}
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// 保存当前服务器状态信息
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curServer := model.Server{}
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copier.Copy(&curServer, server)
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// 本次未通过检查
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if !passed {
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// 始终触发模式或上次检查不为失败时触发报警(跳过单次触发+上次失败的情况)
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if alert.TriggerMode == model.ModeAlwaysTrigger || alertsPrevState[alert.ID][server.ID] != _RuleCheckFail {
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newIncident := alertsPrevState[alert.ID][server.ID] != _RuleCheckFail
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if newIncident {
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alertsPrevState[alert.ID][server.ID] = _RuleCheckFail
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message := fmt.Sprintf("[%s] %s(%s) %s", Localizer.T("Incident"),
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server.Name, IPDesensitize(server.GeoIP.IP.Join()), alert.Name)
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startAlertDelivery(alert, &curServer, message, NotificationMuteLabel.ServerIncident(server.ID, alert.ID), alertDeliveryIncident)
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}
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if shouldRunAlertFailTasks(alert.TriggerMode, newIncident) {
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go CronShared.SendTriggerTasks(alert.FailTriggerTasks, curServer.ID, alert.UserID)
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go NotificationShared.SendNotification(alert.NotificationGroupID, message, NotificationMuteLabel.ServerIncident(server.ID, alert.ID), &curServer)
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// 清除恢复通知的静音缓存
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NotificationShared.UnMuteNotification(alert.NotificationGroupID, NotificationMuteLabel.ServerIncidentResolved(server.ID, alert.ID))
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}
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} else {
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// 本次通过检查但上一次的状态为失败,则发送恢复通知
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@@ -202,20 +371,8 @@ func checkStatusForServer(alert *model.AlertRule, server *model.Server) {
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message := fmt.Sprintf("[%s] %s(%s) %s", Localizer.T("Resolved"),
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server.Name, IPDesensitize(server.GeoIP.IP.Join()), alert.Name)
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go CronShared.SendTriggerTasks(alert.RecoverTriggerTasks, curServer.ID, alert.UserID)
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go NotificationShared.SendNotification(alert.NotificationGroupID, message, NotificationMuteLabel.ServerIncidentResolved(server.ID, alert.ID), &curServer)
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// 清除失败通知的静音缓存
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NotificationShared.UnMuteNotification(alert.NotificationGroupID, NotificationMuteLabel.ServerIncident(server.ID, alert.ID))
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startAlertDelivery(alert, &curServer, message, NotificationMuteLabel.ServerIncidentResolved(server.ID, alert.ID), alertDeliveryRecovery)
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}
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alertsPrevState[alert.ID][server.ID] = _RuleCheckPass
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}
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// 清理旧数据:保留窗口由规则定义决定(各规则 Duration 的最大值),
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// 而非 Check 的判定结果。window==0 表示没有任何有效规则需要回看历史
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// (例如全部 Duration<=0),此时清空采样避免切片无限增长。
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window := alert.RetentionWindow()
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samples := alertsStore[alert.ID][server.ID]
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if window <= 0 {
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alertsStore[alert.ID][server.ID] = samples[:0]
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} else if window < len(samples) {
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alertsStore[alert.ID][server.ID] = samples[len(samples)-window:]
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}
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}
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