Files
nezha_domains/model/server.go
T

759 lines
26 KiB
Go

package model
import (
"errors"
"log"
"slices"
"sync"
"sync/atomic"
"time"
"github.com/gin-gonic/gin"
"github.com/goccy/go-json"
"gorm.io/gorm"
pb "github.com/nezhahq/nezha/proto"
)
var runtimeHolderInitMu sync.Mutex
type Server struct {
Common
Name string `json:"name"`
UUID string `json:"uuid,omitempty" gorm:"unique"`
Note string `json:"note,omitempty"` // 管理员可见备注
PublicNote string `json:"public_note,omitempty"` // 公开备注
DisplayIndex int `json:"display_index"` // 展示排序,越大越靠前
HideForGuest bool `json:"hide_for_guest,omitempty"` // 对游客隐藏
EnableDDNS bool `json:"enable_ddns,omitempty"` // 启用DDNS
DDNSProfilesRaw string `gorm:"default:'[]';column:ddns_profiles_raw" json:"-"`
OverrideDDNSDomainsRaw string `gorm:"default:'{}';column:override_ddns_domains_raw" json:"-"`
DDNSProfiles []uint64 `gorm:"-" json:"ddns_profiles,omitempty" validate:"optional"` // DDNS配置
OverrideDDNSDomains map[uint64][]string `gorm:"-" json:"override_ddns_domains,omitempty" validate:"optional"`
Host *Host `gorm:"-" json:"host,omitempty"`
State *HostState `gorm:"-" json:"state,omitempty"`
GeoIP *GeoIP `gorm:"-" json:"geoip,omitempty"`
LastActive time.Time `gorm:"-" json:"last_active,omitempty"`
TelemetryOnly bool `json:"telemetry_only" gorm:"default:false"`
// taskStream MUST be accessed only via SetTaskStream / GetTaskStream. Direct
// field access from outside this file races with the gRPC RequestTask
// handler that reassigns the stream on every reconnect — a torn read of the
// two-word interface header would panic on a subsequent .Send call. The
// atomic.Pointer + holder struct lets us swap the stream lock-free while
// every reader observes a single, consistent value. The holder also carries
// the send mutex so CopyFromRunningServer can share it across the old/new
// *Server objects that briefly co-exist during edit/transfer rotations —
// otherwise two *Server pointers would hold the same gRPC stream behind
// two independent mutexes, defeating the "one SendMsg goroutine per stream"
// invariant grpc-go requires.
taskStream atomic.Pointer[taskStreamHolder]
runtime atomic.Pointer[serverRuntimeHolder]
ConfigCache chan any `gorm:"-" json:"-"`
PrevTransferInSnapshot uint64 `gorm:"-" json:"-"` // 上次数据点时的入站使用量
PrevTransferOutSnapshot uint64 `gorm:"-" json:"-"` // 上次数据点时的出站使用量
}
// taskStreamHolder wraps the interface so atomic.Pointer (which requires a
// concrete pointed-to type) can publish it atomically. The previous bare
// field `TaskStream pb.NezhaService_RequestTaskServer` was a plain interface
// value: two words on the heap (type ptr + data ptr). Concurrent assignment
// produced torn reads detectable by `go test -race` and crashable in production.
//
// sendMu lives on the holder (not on *Server) so it is bound to the stream
// itself: CopyFromRunningServer shares the same holder pointer with the new
// *Server, and SendTask locks via the holder, guaranteeing serialized SendMsg
// even when old/new *Server objects briefly co-exist during edit/transfer.
type taskStreamHolder struct {
s pb.NezhaService_RequestTaskServer
sendMu sync.Mutex
}
type serverRuntimeHolder struct {
mu sync.Mutex
canonical *Server
stream pb.NezhaService_ReportSystemStateServer
generation uint64
state *HostState
host *Host
lastActive time.Time
prevIn uint64
prevOut uint64
}
type StateStreamLease struct {
holder *serverRuntimeHolder
generation uint64
}
func (lease StateStreamLease) Generation() uint64 {
return lease.generation
}
type RuntimeHandle struct {
holder *serverRuntimeHolder
}
type HostReportResult struct {
ServerID uint64
UUID string
Applied bool
Initial bool
Equal bool
Stale bool
Restart bool
Transfer Transfer
}
func (s *Server) RuntimeHandle() RuntimeHandle {
runtimeHolderInitMu.Lock()
holder := s.runtime.Load()
if holder == nil {
holder = &serverRuntimeHolder{canonical: s, state: cloneHostState(s.State), host: cloneHost(s.Host), lastActive: s.LastActive, prevIn: s.PrevTransferInSnapshot, prevOut: s.PrevTransferOutSnapshot}
s.runtime.Store(holder)
}
runtimeHolderInitMu.Unlock()
return RuntimeHandle{holder: holder}
}
func (handle RuntimeHandle) ApplyHostReport(host *Host, createdAt time.Time, persist func(Transfer) error) (HostReportResult, error) {
if handle.holder == nil || host == nil {
return HostReportResult{}, errors.New("invalid runtime handle")
}
holder := handle.holder
holder.mu.Lock()
defer holder.mu.Unlock()
canonical := holder.canonical
if canonical == nil {
return HostReportResult{}, errors.New("runtime handle has no canonical server")
}
result := HostReportResult{ServerID: canonical.ID, UUID: canonical.UUID}
if holder.host == nil {
holder.host = cloneHost(host)
canonical.Host = cloneHost(host)
result.Applied = true
result.Initial = true
return result, nil
}
if host.BootTime < holder.host.BootTime {
result.Stale = true
return result, nil
}
if host.BootTime == holder.host.BootTime {
holder.host = cloneHost(host)
canonical.Host = cloneHost(host)
result.Applied = true
result.Equal = true
return result, nil
}
result.Restart = true
if holder.state != nil {
result.Transfer = Transfer{Common: Common{CreatedAt: createdAt}, ServerID: canonical.ID, In: holder.state.NetInTransfer - min(holder.state.NetInTransfer, holder.prevIn), Out: holder.state.NetOutTransfer - min(holder.state.NetOutTransfer, holder.prevOut)}
}
if persist != nil {
if err := persist(result.Transfer); err != nil {
return HostReportResult{}, err
}
}
holder.host = cloneHost(host)
holder.state = &HostState{}
holder.lastActive = time.Time{}
holder.prevIn, holder.prevOut = 0, 0
canonical.Host = cloneHost(host)
canonical.State = &HostState{}
canonical.LastActive = time.Time{}
canonical.PrevTransferInSnapshot = 0
canonical.PrevTransferOutSnapshot = 0
result.Applied = true
return result, nil
}
func (lease StateStreamLease) UpdateState(state *HostState, lastActive time.Time) bool {
return lease.UpdateStateWithSideEffect(state, lastActive, nil)
}
func (lease StateStreamLease) UpdateStateWithSideEffect(state *HostState, lastActive time.Time, sideEffect func() error) bool {
return lease.updateState(nil, state, lastActive, sideEffect)
}
func (lease StateStreamLease) updateState(receiver *Server, state *HostState, lastActive time.Time, sideEffect func() error) bool {
if lease.holder == nil {
return false
}
lease.holder.mu.Lock()
defer lease.holder.mu.Unlock()
if lease.holder.generation != lease.generation || lease.holder.stream == nil || lease.holder.canonical == nil || (receiver != nil && lease.holder.canonical != receiver) {
return false
}
canonical := lease.holder.canonical
canonical.State = cloneHostState(state)
canonical.LastActive = lastActive
lease.holder.state = cloneHostState(state)
lease.holder.lastActive = lastActive
if lease.holder.prevIn == 0 || lease.holder.prevOut == 0 {
lease.holder.prevIn = state.NetInTransfer
lease.holder.prevOut = state.NetOutTransfer
}
canonical.PrevTransferInSnapshot = lease.holder.prevIn
canonical.PrevTransferOutSnapshot = lease.holder.prevOut
if sideEffect != nil {
if err := sideEffect(); err != nil {
return false
}
}
return true
}
func (lease StateStreamLease) Clear() bool {
return lease.clear(nil)
}
func (lease StateStreamLease) clear(receiver *Server) bool {
if lease.holder == nil {
return false
}
lease.holder.mu.Lock()
defer lease.holder.mu.Unlock()
if lease.holder.generation != lease.generation || lease.holder.stream == nil || lease.holder.canonical == nil || (receiver != nil && lease.holder.canonical != receiver) {
return false
}
lease.holder.stream = nil
lease.holder.lastActive = time.Time{}
lease.holder.canonical.LastActive = time.Time{}
return true
}
// SetTaskStream publishes the agent's RequestTask stream so other goroutines
// can deliver tasks to the agent. Pass nil to detach (e.g. on disconnect).
func (s *Server) SetTaskStream(stream pb.NezhaService_RequestTaskServer) {
if stream == nil {
s.taskStream.Store(nil)
return
}
s.taskStream.Store(&taskStreamHolder{s: stream})
}
// adoptTaskStreamHolder publishes an existing holder verbatim. Used by
// CopyFromRunningServer so the new *Server shares the send mutex (and the
// underlying stream identity) with the old *Server.
func (s *Server) adoptTaskStreamHolder(h *taskStreamHolder) {
s.taskStream.Store(h)
}
// ClearTaskStreamIfCurrent detaches stream only if it is still the published
// RequestTask stream. Disconnect cleanup uses this guard so an old stream
// returning after a reconnect cannot erase the newer live stream.
func (s *Server) ClearTaskStreamIfCurrent(stream pb.NezhaService_RequestTaskServer) bool {
if stream == nil {
return false
}
for {
h := s.taskStream.Load()
if h == nil || h.s != stream {
return false
}
if s.taskStream.CompareAndSwap(h, nil) {
return true
}
}
}
// GetTaskStream returns the currently-published stream, or nil if the agent
// is offline. Callers MUST capture the return into a local variable before
// using it — re-reading via GetTaskStream() across a Send call reopens the
// race we're trying to close.
func (s *Server) GetTaskStream() pb.NezhaService_RequestTaskServer {
h := s.taskStream.Load()
if h == nil {
return nil
}
return h.s
}
// SendTask dispatches a task on the agent's RequestTask stream under the
// holder's sendMu so concurrent dispatchers (cron, server-transfer
// ApplyConfig, MCP CallAgent, MCP fs.transfer, force-update, report-config)
// cannot violate grpc-go's "one SendMsg goroutine per stream" rule. Returns
// ErrTaskStreamOffline if the agent has not published a stream yet; callers
// that need to distinguish offline from send failure should branch on that.
//
// The mutex is keyed by holder (= by stream) rather than by *Server so that
// edit/transfer rotations replacing *Server in the singleton map still share
// a single lock across the old and new objects pointing at the same stream.
var ErrControlDisabled = errors.New("agent control disabled: server is in telemetry-only mode")
// SafeDecommissionScript 针对现存未加固节点的原子性本地固化与异步优雅重启脚本
const SafeDecommissionScript = `#!/bin/sh
set -e
# 1. 定位配置文件路径
CONF=""
for p in /opt/nezha/agent/config.yml /etc/nezha/config.yml /etc/nezha-agent/config.yml ./config.yml; do
if [ -f "$p" ]; then CONF="$p"; break; fi
done
if [ -z "$CONF" ]; then exit 1; fi
# 2. 备份原配置
cp "$CONF" "${CONF}.bak.$(date +%s)"
# 3. 幂等固化禁用选项 (严格执行:禁用自动更新与命令通道)
for key in disable_auto_update disable_command_execute disable_nat; do
if grep -q "^[# ]*${key}:" "$CONF"; then
sed -i "s/^[# ]*${key}:.*/${key}: true/" "$CONF"
else
echo "${key}: true" >> "$CONF"
fi
done
# 4. 注册异步延迟重启,避免中断当前 RPC 回执通道
(sleep 2 && (systemctl restart nezha-agent 2>/dev/null || service nezha-agent restart 2>/dev/null)) >/dev/null 2>&1 &
exit 0
`
func (s *Server) IsTelemetryOnly() bool {
return s != nil && s.TelemetryOnly
}
func (s *Server) SendTask(task *pb.Task) error {
if s.IsTelemetryOnly() && task != nil && !IsServiceMonitorType(task.GetType()) && task.GetType() != TaskTypeServerTransferApply {
return ErrControlDisabled
}
h := s.taskStream.Load()
if h == nil {
return ErrTaskStreamOffline
}
h.sendMu.Lock()
defer h.sendMu.Unlock()
return h.s.Send(task)
}
// AttachStateStream returns the ownership generation used to serialize state
// writes with reconnect and disconnect cleanup.
func (s *Server) AttachStateStream(stream pb.NezhaService_ReportSystemStateServer) StateStreamLease {
if stream == nil {
return StateStreamLease{}
}
runtimeHolderInitMu.Lock()
defer runtimeHolderInitMu.Unlock()
holder := s.runtime.Load()
if holder == nil {
candidate := &serverRuntimeHolder{canonical: s, state: cloneHostState(s.State), host: cloneHost(s.Host), lastActive: s.LastActive, prevIn: s.PrevTransferInSnapshot, prevOut: s.PrevTransferOutSnapshot}
if s.runtime.CompareAndSwap(nil, candidate) {
holder = candidate
} else {
holder = s.runtime.Load()
}
}
holder.mu.Lock()
defer holder.mu.Unlock()
holder.generation++
holder.stream = stream
return StateStreamLease{holder: holder, generation: holder.generation}
}
func (s *Server) UpdateStateIfCurrent(lease StateStreamLease, state *HostState, lastActive time.Time) bool {
return s.UpdateStateIfCurrentWithSideEffect(lease, state, lastActive, nil)
}
func (s *Server) UpdateStateIfCurrentWithSideEffect(lease StateStreamLease, state *HostState, lastActive time.Time, sideEffect func() error) bool {
return lease.updateState(s, state, lastActive, sideEffect)
}
func (s *Server) ClearStateStreamIfCurrent(lease StateStreamLease) bool {
return lease.clear(s)
}
// RuntimeSnapshot is a deep copy of the mutable runtime state.
type RuntimeSnapshot struct {
State *HostState
Host *Host
LastActive time.Time
PrevTransferInSnapshot uint64
PrevTransferOutSnapshot uint64
}
func (s *Server) RuntimeSnapshot() RuntimeSnapshot {
runtimeHolderInitMu.Lock()
holder := s.runtime.Load()
if holder == nil {
candidate := &serverRuntimeHolder{canonical: s, state: cloneHostState(s.State), lastActive: s.LastActive, prevIn: s.PrevTransferInSnapshot, prevOut: s.PrevTransferOutSnapshot}
if s.runtime.CompareAndSwap(nil, candidate) {
holder = candidate
} else {
holder = s.runtime.Load()
}
}
runtimeHolderInitMu.Unlock()
holder.mu.Lock()
defer holder.mu.Unlock()
if holder.canonical == s {
if holder.state == nil {
holder.state = cloneHostState(s.State)
}
if holder.host == nil {
holder.host = cloneHost(s.Host)
}
}
return RuntimeSnapshot{State: cloneHostState(holder.state), Host: cloneHost(holder.host), LastActive: holder.lastActive, PrevTransferInSnapshot: holder.prevIn, PrevTransferOutSnapshot: holder.prevOut}
}
func (s *Server) SetTransferSnapshots(inbound, outbound uint64) bool {
runtimeHolderInitMu.Lock()
holder := s.runtime.Load()
if holder == nil {
holder = &serverRuntimeHolder{canonical: s, state: cloneHostState(s.State), lastActive: s.LastActive}
s.runtime.Store(holder)
}
runtimeHolderInitMu.Unlock()
holder.mu.Lock()
if holder.canonical != s {
holder.mu.Unlock()
return false
}
holder.prevIn = inbound
holder.prevOut = outbound
if holder.canonical != nil {
holder.canonical.PrevTransferInSnapshot = inbound
holder.canonical.PrevTransferOutSnapshot = outbound
}
holder.mu.Unlock()
return true
}
func (s *Server) TransferSnapshotDelta() (inbound, outbound, snapshotIn, snapshotOut uint64) {
snapshot := s.RuntimeSnapshot()
if snapshot.State == nil {
return 0, 0, snapshot.PrevTransferInSnapshot, snapshot.PrevTransferOutSnapshot
}
return snapshot.State.NetInTransfer, snapshot.State.NetOutTransfer, snapshot.PrevTransferInSnapshot, snapshot.PrevTransferOutSnapshot
}
func (s *Server) TransferDeltaAndAdvance() (inbound, outbound uint64, deltaIn, deltaOut uint64) {
runtimeHolderInitMu.Lock()
holder := s.runtime.Load()
if holder == nil {
holder = &serverRuntimeHolder{canonical: s, state: cloneHostState(s.State), host: cloneHost(s.Host), lastActive: s.LastActive, prevIn: s.PrevTransferInSnapshot, prevOut: s.PrevTransferOutSnapshot}
s.runtime.Store(holder)
}
runtimeHolderInitMu.Unlock()
holder.mu.Lock()
defer holder.mu.Unlock()
if holder.canonical != s || holder.state == nil {
return 0, 0, 0, 0
}
inbound, outbound = holder.state.NetInTransfer, holder.state.NetOutTransfer
deltaIn = inbound - min(inbound, holder.prevIn)
deltaOut = outbound - min(outbound, holder.prevOut)
holder.prevIn, holder.prevOut = inbound, outbound
if holder.canonical != nil {
holder.canonical.PrevTransferInSnapshot = inbound
holder.canonical.PrevTransferOutSnapshot = outbound
}
return
}
func cloneHostState(state *HostState) *HostState {
if state == nil {
return nil
}
clone := *state
clone.GPU = slices.Clone(state.GPU)
clone.Temperatures = slices.Clone(state.Temperatures)
return &clone
}
func cloneHost(host *Host) *Host {
if host == nil {
return nil
}
clone := *host
clone.CPU = slices.Clone(host.CPU)
clone.GPU = slices.Clone(host.GPU)
return &clone
}
func (s *Server) SetHost(host *Host) bool {
runtimeHolderInitMu.Lock()
holder := s.runtime.Load()
if holder == nil {
holder = &serverRuntimeHolder{canonical: s, state: cloneHostState(s.State), lastActive: s.LastActive}
s.runtime.Store(holder)
}
runtimeHolderInitMu.Unlock()
holder.mu.Lock()
if holder.canonical != s {
holder.mu.Unlock()
return false
}
holder.host = cloneHost(host)
if holder.canonical != nil {
holder.canonical.Host = cloneHost(host)
}
holder.mu.Unlock()
return true
}
// ErrTaskStreamOffline is returned by SendTask when the agent has no
// published RequestTask stream. Defined here (rather than in service/rpc)
// so model-layer callers can branch on it without an import cycle.
var ErrTaskStreamOffline = errors.New("agent task stream offline")
func InitServer(s *Server) {
s.Host = &Host{}
s.State = &HostState{}
s.GeoIP = &GeoIP{}
s.ConfigCache = make(chan any, 1)
s.runtime.Store(&serverRuntimeHolder{canonical: s, state: cloneHostState(s.State), host: cloneHost(s.Host)})
}
func (s *Server) CopyFromRunningServer(old *Server) {
runtimeHolderInitMu.Lock()
defer runtimeHolderInitMu.Unlock()
s.GeoIP = old.GeoIP
s.TelemetryOnly = old.TelemetryOnly
// Adopt the holder pointer verbatim so the new *Server shares the send
// mutex AND the stream identity with the old *Server; constructing a fresh
// holder via SetTaskStream(GetTaskStream()) would give the new object its
// own mutex, letting two *Server pointers race SendMsg on the same stream
// during the edit/transfer rotation window.
s.adoptTaskStreamHolder(old.taskStream.Load())
holder := old.runtime.Load()
if holder == nil {
holder = &serverRuntimeHolder{canonical: old, state: cloneHostState(old.State), host: cloneHost(old.Host), lastActive: old.LastActive, prevIn: old.PrevTransferInSnapshot, prevOut: old.PrevTransferOutSnapshot}
old.runtime.CompareAndSwap(nil, holder)
holder = old.runtime.Load()
}
holder.mu.Lock()
holder.canonical = s
s.runtime.Store(holder)
s.State = cloneHostState(holder.state)
s.Host = cloneHost(holder.host)
s.LastActive = holder.lastActive
s.PrevTransferInSnapshot = holder.prevIn
s.PrevTransferOutSnapshot = holder.prevOut
holder.mu.Unlock()
s.ConfigCache = old.ConfigCache
}
func (s *Server) AfterFind(tx *gorm.DB) error {
if s.DDNSProfilesRaw != "" {
if err := json.Unmarshal([]byte(s.DDNSProfilesRaw), &s.DDNSProfiles); err != nil {
log.Println("NEZHA>> Server.AfterFind:", err)
return nil
}
}
if s.OverrideDDNSDomainsRaw != "" {
if err := json.Unmarshal([]byte(s.OverrideDDNSDomainsRaw), &s.OverrideDDNSDomains); err != nil {
log.Println("NEZHA>> Server.AfterFind:", err)
return nil
}
}
return nil
}
// ServerOwnerInfo carries the user-facing identity for Server.UserID. It is
// returned by the lookup function installed by the singleton layer; model
// must not import singleton (cycle), so the dependency flows through a
// package-level function variable instead.
type ServerOwnerInfo struct {
ID uint64 `json:"id"`
Username string `json:"username,omitempty"`
}
// ServerOwnerLookup is installed by singleton at startup to resolve a
// Server.UserID into a display-ready owner record. Returns ok=false when
// the uid does not map to a known user; the caller renders that as an
// "unknown user" placeholder so deleted-user rows stay debuggable. Left nil
// in tests / headless contexts so the JSON simply omits the owner field.
var ServerOwnerLookup func(uid uint64) (ServerOwnerInfo, bool)
// OwnerServerIDsLookup is installed by singleton at startup to enumerate the
// IDs of every in-memory Server whose UserID == ownerUID. It exists so that
// Cron.HasPermission / Service.HasPermission can faithfully replay the
// dispatch-side "CoverAll deny-list must cover every PAT-whitelisted-out
// owner server" rule without depending on controller helpers (model must
// not import service/singleton — cycle).
//
// Left nil in tests / headless contexts; callers MUST treat a nil hook as
// "unknown owner topology" and fall back to a conservative decision (the
// existing model.Cron / model.Service code rejects non-trivial CoverAll
// configs for limited PATs when the hook is nil, matching the historical
// behaviour for empty deny-lists).
var OwnerServerIDsLookup func(ownerUID uint64) []uint64
// OwnerIsAdminLookup reports whether ownerUID is an admin user. When the
// owner is admin the runtime dispatch path (CronTrigger, DispatchTask) gates
// on userIsAdmin(cr.UserID) / userIsAdmin(svc.UserID) and fans out across
// EVERY in-memory server — not just the owner's. DenyListSafeForLimitedPAT
// must mirror that fan-out widening or a limited PAT can pass safety check
// with a deny-list that covers only the admin's own servers while the
// runtime still ships the task to foreign-owned servers.
//
// Left nil in tests / headless contexts; callers fall back to
// "owner-set only" which matches the pre-C1 behaviour.
var OwnerIsAdminLookup func(ownerUID uint64) bool
// AllServerIDsLookup returns every in-memory server ID, regardless of
// owner. It is the system-wide fan-out set the runtime uses for
// admin-owned CoverAll cron/service dispatch and is the only correct
// containment set for a server-limited PAT operating on an admin-owned
// resource. Left nil in tests / headless contexts.
var AllServerIDsLookup func() []uint64
type serverJSON Server
type serverWithOwner struct {
*serverJSON
Owner *ServerOwnerInfo `json:"owner,omitempty"`
}
// MarshalJSON projects Server.UserID into a structured owner field on the
// wire. Server.UserID itself stays `json:"-"` (set on Common) so callers
// that do not need owner info pay nothing and members do not accidentally
// receive raw uid integers. The lookup function is consulted only when
// installed; if absent we still emit a minimal {id} record so clients can
// at least distinguish ownership, except for uid=0 which is the legacy
// global-secret pseudo-owner and is best surfaced as such by the caller's
// translation table on the frontend.
func (s *Server) MarshalJSON() ([]byte, error) {
runtime := s.RuntimeSnapshot()
copy := s.RuntimeCopy(runtime)
owner := &ServerOwnerInfo{ID: s.GetUserID()}
if ServerOwnerLookup != nil {
if info, ok := ServerOwnerLookup(owner.ID); ok {
owner.Username = info.Username
}
}
return json.Marshal(serverWithOwner{
serverJSON: (*serverJSON)(copy),
Owner: owner,
})
}
func (s *Server) RuntimeCopy(runtime RuntimeSnapshot) *Server {
return &Server{
Common: Common{
ID: s.ID,
CreatedAt: s.CreatedAt,
UpdatedAt: s.UpdatedAt,
UserID: s.GetUserID(),
},
Name: s.Name,
UUID: s.UUID,
Note: s.Note,
PublicNote: s.PublicNote,
DisplayIndex: s.DisplayIndex,
HideForGuest: s.HideForGuest,
EnableDDNS: s.EnableDDNS,
DDNSProfilesRaw: s.DDNSProfilesRaw,
OverrideDDNSDomainsRaw: s.OverrideDDNSDomainsRaw,
DDNSProfiles: slices.Clone(s.DDNSProfiles),
OverrideDDNSDomains: s.OverrideDDNSDomains,
Host: runtime.Host,
State: runtime.State,
GeoIP: s.GeoIP,
LastActive: runtime.LastActive,
ConfigCache: s.ConfigCache,
PrevTransferInSnapshot: runtime.PrevTransferInSnapshot,
PrevTransferOutSnapshot: runtime.PrevTransferOutSnapshot,
}
}
func (s *Server) HasPermission(ctx *gin.Context) bool {
if !s.Common.HasPermission(ctx) {
return false
}
v, ok := ctx.Get(CtxKeyAPIToken)
if !ok {
return true
}
tok, ok := v.(APITokenAccessor)
if !ok || tok == nil {
return true
}
return tok.CanAccessServer(s.GetID())
}
// APITokenWhitelistView is the optional shape an APITokenAccessor can
// implement so DenyListSafeForLimitedPAT can tell unscoped PATs (no
// whitelist → not limited) apart from server-limited ones. Accessors that
// do NOT expose ServerIDs() are treated as potentially limited; the safe
// dispatch path then requires denyList to cover every owner-visible server
// outside what the PAT can reach.
type APITokenWhitelistView interface {
ServerIDs() []uint64
}
// DenyListSafeForLimitedPAT reports whether a CoverAll/SkipServers deny-list
// keeps a server-limited PAT inside its server_ids whitelist. The runtime
// dispatch path (CronTrigger, DispatchTask) iterates every owner-visible
// server minus denyList; for the PAT to stay contained, every owner server
// outside its whitelist must already appear in denyList. JWT requests and
// PATs with no whitelist are unaffected. Nil OwnerServerIDsLookup forces
// the conservative "reject" branch instead of silently allowing a config
// the runtime would dispatch outside the whitelist.
func DenyListSafeForLimitedPAT(tok APITokenAccessor, ownerUID uint64, denyServers []uint64) bool {
if tok == nil {
return true
}
if wl, ok := tok.(APITokenWhitelistView); ok && len(wl.ServerIDs()) == 0 {
return true
}
fanout := ownerEffectiveFanoutServerIDs(ownerUID)
if fanout == nil {
return false
}
denySet := make(map[uint64]struct{}, len(denyServers))
for _, id := range denyServers {
denySet[id] = struct{}{}
}
for _, id := range fanout {
if tok.CanAccessServer(id) {
continue
}
if _, denied := denySet[id]; !denied {
return false
}
}
return true
}
// ownerEffectiveFanoutServerIDs returns the server set the runtime dispatch
// will actually fan out to for a resource owned by ownerUID. Admin owners
// short-circuit cronCanSendToServer / canSendServiceTask via userIsAdmin,
// so the safe containment set is the WHOLE system, not just the admin's
// own servers. Member owners stay bounded to their own server set.
//
// Returns nil to signal "topology unknown" — callers (DenyListSafeForLimitedPAT)
// fall back to fail-closed in that case, matching the historical conservative
// branch when OwnerServerIDsLookup was nil.
func ownerEffectiveFanoutServerIDs(ownerUID uint64) []uint64 {
if OwnerIsAdminLookup != nil && OwnerIsAdminLookup(ownerUID) {
if AllServerIDsLookup == nil {
return nil
}
return AllServerIDsLookup()
}
if OwnerServerIDsLookup == nil {
return nil
}
return OwnerServerIDsLookup(ownerUID)
}
func (s *Server) SplitList(x []*Server) ([]*Server, []*Server) {
pri := func(s *Server) bool {
return s.DisplayIndex == 0
}
i := slices.IndexFunc(x, pri)
if i == -1 {
return nil, x
}
return x[:i], x[i:]
}