Files
nezha_domains/service/singleton/server.go
T
UUBulb 653d0cf2e9 feat: user roles (#852)
* [WIP] feat: user roles

* update

* update

* admin handler

* update

* feat: user-specific connection secret

* simplify some logics

* cleanup

* update waf

* update user api error handling

* update waf api

* fix codeql

* update waf table

* fix several problems

* add pagination for waf api

* update permission checks

* switch to runtime check

* 1

* cover?

* some changes
2024-12-22 00:05:41 +08:00

76 lines
1.9 KiB
Go

package singleton
import (
"cmp"
"slices"
"sync"
"github.com/nezhahq/nezha/model"
"github.com/nezhahq/nezha/pkg/utils"
)
var (
ServerList map[uint64]*model.Server // [ServerID] -> model.Server
ServerUUIDToID map[string]uint64 // [ServerUUID] -> ServerID
ServerLock sync.RWMutex
SortedServerList []*model.Server // 用于存储服务器列表的 slice,按照服务器 ID 排序
SortedServerListForGuest []*model.Server
SortedServerLock sync.RWMutex
)
func InitServer() {
ServerList = make(map[uint64]*model.Server)
ServerUUIDToID = make(map[string]uint64)
}
// loadServers 加载服务器列表并根据ID排序
func loadServers() {
InitServer()
var servers []model.Server
DB.Find(&servers)
for _, s := range servers {
innerS := s
innerS.Host = &model.Host{}
innerS.State = &model.HostState{}
innerS.GeoIP = new(model.GeoIP)
ServerList[innerS.ID] = &innerS
ServerUUIDToID[innerS.UUID] = innerS.ID
}
ReSortServer()
}
// ReSortServer 根据服务器ID 对服务器列表进行排序(ID越大越靠前)
func ReSortServer() {
ServerLock.RLock()
defer ServerLock.RUnlock()
SortedServerLock.Lock()
defer SortedServerLock.Unlock()
SortedServerList = utils.MapValuesToSlice(ServerList)
// 按照服务器 ID 排序的具体实现(ID越大越靠前)
slices.SortStableFunc(SortedServerList, func(a, b *model.Server) int {
if a.DisplayIndex == b.DisplayIndex {
return cmp.Compare(a.ID, b.ID)
}
return cmp.Compare(b.DisplayIndex, a.DisplayIndex)
})
SortedServerListForGuest = make([]*model.Server, 0, len(SortedServerList))
for _, s := range SortedServerList {
if !s.HideForGuest {
SortedServerListForGuest = append(SortedServerListForGuest, s)
}
}
}
func OnServerDelete(sid []uint64) {
ServerLock.Lock()
defer ServerLock.Unlock()
for _, id := range sid {
serverUUID := ServerList[id].UUID
delete(ServerUUIDToID, serverUUID)
delete(ServerList, id)
}
}