Files
nezha_domains/service/rpc/auth.go
T
2026-05-19 01:58:53 +00:00

114 lines
3.4 KiB
Go

package rpc
import (
"context"
"fmt"
"strings"
petname "github.com/dustinkirkland/golang-petname"
"github.com/hashicorp/go-uuid"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/status"
"github.com/nezhahq/nezha/model"
"github.com/nezhahq/nezha/service/singleton"
)
type authHandler struct {
ClientSecret string
ClientUUID string
}
func (a *authHandler) Check(ctx context.Context) (uint64, error) {
md, ok := metadata.FromIncomingContext(ctx)
if !ok {
return 0, status.Errorf(codes.Unauthenticated, "获取 metaData 失败")
}
var clientSecret string
if value, ok := md["client_secret"]; ok {
clientSecret = strings.TrimSpace(value[0])
}
if clientSecret == "" {
return 0, status.Error(codes.Unauthenticated, "客户端认证失败")
}
ip, _ := ctx.Value(model.CtxKeyRealIP{}).(string)
singleton.UserLock.RLock()
userId, ok := singleton.AgentSecretToUserId[clientSecret]
if !ok {
singleton.UserLock.RUnlock()
model.BlockIP(singleton.DB, ip, model.WAFBlockReasonTypeAgentAuthFail, model.BlockIDgRPC)
return 0, status.Error(codes.Unauthenticated, "客户端认证失败")
}
singleton.UserLock.RUnlock()
model.UnblockIP(singleton.DB, ip, model.BlockIDgRPC)
var clientUUID string
if value, ok := md["client_uuid"]; ok {
clientUUID = value[0]
}
if _, err := uuid.ParseUUID(clientUUID); err != nil {
return 0, status.Error(codes.Unauthenticated, "客户端 UUID 不合法")
}
clientID, hasID, err := authorizeAgentForUUID(userId, clientUUID)
if err != nil {
return 0, status.Error(codes.Unauthenticated, err.Error())
}
if !hasID {
s := model.Server{UUID: clientUUID, Name: petname.Generate(2, "-"), Common: model.Common{
UserID: userId,
}}
if err := singleton.DB.Create(&s).Error; err != nil {
return 0, status.Error(codes.Unauthenticated, err.Error())
}
model.InitServer(&s)
singleton.ServerShared.Update(&s, clientUUID)
clientID = s.ID
}
return clientID, nil
}
// authorizeAgentForUUID resolves a client UUID to the dashboard's internal
// server ID, ensuring the resolved server is actually owned by the agent
// secret's owner. Previously Check returned the resolved server ID without
// verifying ownership, allowing an agent that knew another user's server
// UUID to impersonate it (poisoning monitoring state, triggering alerts).
// hasID=false means the UUID is unknown and the caller may register it as
// a new server for the secret owner.
//
// The error path also doubles as a leak-detection signal for operators: if
// an agent persistently fails with "client UUID does not belong to the
// agent secret owner", it pins down which user's secret has been reused
// against a server they don't own.
func authorizeAgentForUUID(userId uint64, clientUUID string) (clientID uint64, hasID bool, err error) {
cid, found := singleton.ServerShared.UUIDToID(clientUUID)
if !found {
return 0, false, nil
}
server, _ := singleton.ServerShared.Get(cid)
if server == nil {
// Cache inconsistency: UUID maps to an ID, but no server record exists.
// Treat as unknown (registration path) rather than impersonation.
return 0, false, nil
}
if userId == 0 {
// The legacy global agent secret maps to user 0. It predates per-user
// agent secrets, so keep it compatible by allowing any existing UUID.
return cid, true, nil
}
if server.UserID != userId {
return 0, false, fmt.Errorf("client UUID does not belong to the agent secret owner")
}
return cid, true, nil
}