mirror of
https://github.com/Buriburizaem0n/nezha_domains.git
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Introduce Personal Access Tokens (nzp_*) as a stateless auth path alongside
JWT, gated per-endpoint by a scope middleware (nezha:{resource}:{verb}) with
fail-closed empty-scope defaults and a server-id whitelist. Self-management
endpoints (profile, api-tokens, oauth2 bind, refresh-token) explicitly reject
PATs to block privilege-escalation chains. A revoke registry tears down active
long-lived connections (terminal, fm, ws, transfer, mcp) the moment a PAT is
deleted, with a tombstone closing the revoke->register race.
Add an MCP endpoint that proxies tool calls (exec, fs read/write/delete,
transfer) to agents over gRPC, guarded by origin/DNS-rebinding checks, a
per-token rate limiter, audit logging, and a kill switch. Serialize all
sends through the IOStream wrapper to honour grpc-go's concurrency contract.
Add CSRF double-submit protection on unsafe cookie-authenticated methods,
exempting authenticated PAT requests by context identity (not a forgeable
Authorization header). Apply visibility/whitelist filtering consistently
across list, get-by-id, and mutate paths to enforce tenant isolation.
Migrate legacy mcp:* scopes: rewrite read/exec to nezha:* equivalents and
drop dangerous write/delete/wildcard grants.
Co-authored-by: cloudcode <cloudcode@users.noreply.github.com>
353 lines
14 KiB
Go
353 lines
14 KiB
Go
package model
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import (
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"errors"
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"log"
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"slices"
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"sync"
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"sync/atomic"
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"time"
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"github.com/gin-gonic/gin"
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"github.com/goccy/go-json"
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"gorm.io/gorm"
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pb "github.com/nezhahq/nezha/proto"
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)
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type Server struct {
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Common
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Name string `json:"name"`
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UUID string `json:"uuid,omitempty" gorm:"unique"`
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Note string `json:"note,omitempty"` // 管理员可见备注
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PublicNote string `json:"public_note,omitempty"` // 公开备注
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DisplayIndex int `json:"display_index"` // 展示排序,越大越靠前
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HideForGuest bool `json:"hide_for_guest,omitempty"` // 对游客隐藏
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EnableDDNS bool `json:"enable_ddns,omitempty"` // 启用DDNS
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DDNSProfilesRaw string `gorm:"default:'[]';column:ddns_profiles_raw" json:"-"`
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OverrideDDNSDomainsRaw string `gorm:"default:'{}';column:override_ddns_domains_raw" json:"-"`
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DDNSProfiles []uint64 `gorm:"-" json:"ddns_profiles,omitempty" validate:"optional"` // DDNS配置
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OverrideDDNSDomains map[uint64][]string `gorm:"-" json:"override_ddns_domains,omitempty" validate:"optional"`
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Host *Host `gorm:"-" json:"host,omitempty"`
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State *HostState `gorm:"-" json:"state,omitempty"`
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GeoIP *GeoIP `gorm:"-" json:"geoip,omitempty"`
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LastActive time.Time `gorm:"-" json:"last_active,omitempty"`
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// taskStream MUST be accessed only via SetTaskStream / GetTaskStream. Direct
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// field access from outside this file races with the gRPC RequestTask
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// handler that reassigns the stream on every reconnect — a torn read of the
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// two-word interface header would panic on a subsequent .Send call. The
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// atomic.Pointer + holder struct lets us swap the stream lock-free while
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// every reader observes a single, consistent value. The holder also carries
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// the send mutex so CopyFromRunningServer can share it across the old/new
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// *Server objects that briefly co-exist during edit/transfer rotations —
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// otherwise two *Server pointers would hold the same gRPC stream behind
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// two independent mutexes, defeating the "one SendMsg goroutine per stream"
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// invariant grpc-go requires.
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taskStream atomic.Pointer[taskStreamHolder]
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ConfigCache chan any `gorm:"-" json:"-"`
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PrevTransferInSnapshot uint64 `gorm:"-" json:"-"` // 上次数据点时的入站使用量
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PrevTransferOutSnapshot uint64 `gorm:"-" json:"-"` // 上次数据点时的出站使用量
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}
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// taskStreamHolder wraps the interface so atomic.Pointer (which requires a
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// concrete pointed-to type) can publish it atomically. The previous bare
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// field `TaskStream pb.NezhaService_RequestTaskServer` was a plain interface
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// value: two words on the heap (type ptr + data ptr). Concurrent assignment
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// produced torn reads detectable by `go test -race` and crashable in production.
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//
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// sendMu lives on the holder (not on *Server) so it is bound to the stream
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// itself: CopyFromRunningServer shares the same holder pointer with the new
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// *Server, and SendTask locks via the holder, guaranteeing serialized SendMsg
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// even when old/new *Server objects briefly co-exist during edit/transfer.
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type taskStreamHolder struct {
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s pb.NezhaService_RequestTaskServer
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sendMu sync.Mutex
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}
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// SetTaskStream publishes the agent's RequestTask stream so other goroutines
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// can deliver tasks to the agent. Pass nil to detach (e.g. on disconnect).
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func (s *Server) SetTaskStream(stream pb.NezhaService_RequestTaskServer) {
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if stream == nil {
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s.taskStream.Store(nil)
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return
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}
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s.taskStream.Store(&taskStreamHolder{s: stream})
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}
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// adoptTaskStreamHolder publishes an existing holder verbatim. Used by
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// CopyFromRunningServer so the new *Server shares the send mutex (and the
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// underlying stream identity) with the old *Server.
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func (s *Server) adoptTaskStreamHolder(h *taskStreamHolder) {
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s.taskStream.Store(h)
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}
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// ClearTaskStreamIfCurrent detaches stream only if it is still the published
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// RequestTask stream. Disconnect cleanup uses this guard so an old stream
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// returning after a reconnect cannot erase the newer live stream.
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func (s *Server) ClearTaskStreamIfCurrent(stream pb.NezhaService_RequestTaskServer) bool {
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if stream == nil {
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return false
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}
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for {
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h := s.taskStream.Load()
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if h == nil || h.s != stream {
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return false
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}
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if s.taskStream.CompareAndSwap(h, nil) {
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return true
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}
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}
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}
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// GetTaskStream returns the currently-published stream, or nil if the agent
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// is offline. Callers MUST capture the return into a local variable before
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// using it — re-reading via GetTaskStream() across a Send call reopens the
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// race we're trying to close.
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func (s *Server) GetTaskStream() pb.NezhaService_RequestTaskServer {
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h := s.taskStream.Load()
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if h == nil {
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return nil
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}
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return h.s
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}
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// SendTask dispatches a task on the agent's RequestTask stream under the
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// holder's sendMu so concurrent dispatchers (cron, server-transfer
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// ApplyConfig, MCP CallAgent, MCP fs.transfer, force-update, report-config)
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// cannot violate grpc-go's "one SendMsg goroutine per stream" rule. Returns
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// ErrTaskStreamOffline if the agent has not published a stream yet; callers
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// that need to distinguish offline from send failure should branch on that.
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//
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// The mutex is keyed by holder (= by stream) rather than by *Server so that
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// edit/transfer rotations replacing *Server in the singleton map still share
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// a single lock across the old and new objects pointing at the same stream.
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func (s *Server) SendTask(task *pb.Task) error {
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h := s.taskStream.Load()
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if h == nil {
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return ErrTaskStreamOffline
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}
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h.sendMu.Lock()
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defer h.sendMu.Unlock()
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return h.s.Send(task)
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}
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// ErrTaskStreamOffline is returned by SendTask when the agent has no
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// published RequestTask stream. Defined here (rather than in service/rpc)
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// so model-layer callers can branch on it without an import cycle.
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var ErrTaskStreamOffline = errors.New("agent task stream offline")
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func InitServer(s *Server) {
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s.Host = &Host{}
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s.State = &HostState{}
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s.GeoIP = &GeoIP{}
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s.ConfigCache = make(chan any, 1)
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}
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func (s *Server) CopyFromRunningServer(old *Server) {
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s.Host = old.Host
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s.State = old.State
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s.GeoIP = old.GeoIP
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s.LastActive = old.LastActive
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// Adopt the holder pointer verbatim so the new *Server shares the send
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// mutex AND the stream identity with the old *Server; constructing a fresh
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// holder via SetTaskStream(GetTaskStream()) would give the new object its
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// own mutex, letting two *Server pointers race SendMsg on the same stream
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// during the edit/transfer rotation window.
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s.adoptTaskStreamHolder(old.taskStream.Load())
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s.ConfigCache = old.ConfigCache
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s.PrevTransferInSnapshot = old.PrevTransferInSnapshot
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s.PrevTransferOutSnapshot = old.PrevTransferOutSnapshot
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}
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func (s *Server) AfterFind(tx *gorm.DB) error {
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if s.DDNSProfilesRaw != "" {
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if err := json.Unmarshal([]byte(s.DDNSProfilesRaw), &s.DDNSProfiles); err != nil {
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log.Println("NEZHA>> Server.AfterFind:", err)
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return nil
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}
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}
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if s.OverrideDDNSDomainsRaw != "" {
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if err := json.Unmarshal([]byte(s.OverrideDDNSDomainsRaw), &s.OverrideDDNSDomains); err != nil {
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log.Println("NEZHA>> Server.AfterFind:", err)
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return nil
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}
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}
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return nil
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}
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// ServerOwnerInfo carries the user-facing identity for Server.UserID. It is
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// returned by the lookup function installed by the singleton layer; model
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// must not import singleton (cycle), so the dependency flows through a
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// package-level function variable instead.
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type ServerOwnerInfo struct {
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ID uint64 `json:"id"`
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Username string `json:"username,omitempty"`
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}
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// ServerOwnerLookup is installed by singleton at startup to resolve a
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// Server.UserID into a display-ready owner record. Returns ok=false when
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// the uid does not map to a known user; the caller renders that as an
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// "unknown user" placeholder so deleted-user rows stay debuggable. Left nil
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// in tests / headless contexts so the JSON simply omits the owner field.
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var ServerOwnerLookup func(uid uint64) (ServerOwnerInfo, bool)
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// OwnerServerIDsLookup is installed by singleton at startup to enumerate the
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// IDs of every in-memory Server whose UserID == ownerUID. It exists so that
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// Cron.HasPermission / Service.HasPermission can faithfully replay the
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// dispatch-side "CoverAll deny-list must cover every PAT-whitelisted-out
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// owner server" rule without depending on controller helpers (model must
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// not import service/singleton — cycle).
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//
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// Left nil in tests / headless contexts; callers MUST treat a nil hook as
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// "unknown owner topology" and fall back to a conservative decision (the
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// existing model.Cron / model.Service code rejects non-trivial CoverAll
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// configs for limited PATs when the hook is nil, matching the historical
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// behaviour for empty deny-lists).
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var OwnerServerIDsLookup func(ownerUID uint64) []uint64
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// OwnerIsAdminLookup reports whether ownerUID is an admin user. When the
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// owner is admin the runtime dispatch path (CronTrigger, DispatchTask) gates
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// on userIsAdmin(cr.UserID) / userIsAdmin(svc.UserID) and fans out across
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// EVERY in-memory server — not just the owner's. DenyListSafeForLimitedPAT
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// must mirror that fan-out widening or a limited PAT can pass safety check
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// with a deny-list that covers only the admin's own servers while the
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// runtime still ships the task to foreign-owned servers.
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//
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// Left nil in tests / headless contexts; callers fall back to
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// "owner-set only" which matches the pre-C1 behaviour.
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var OwnerIsAdminLookup func(ownerUID uint64) bool
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// AllServerIDsLookup returns every in-memory server ID, regardless of
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// owner. It is the system-wide fan-out set the runtime uses for
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// admin-owned CoverAll cron/service dispatch and is the only correct
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// containment set for a server-limited PAT operating on an admin-owned
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// resource. Left nil in tests / headless contexts.
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var AllServerIDsLookup func() []uint64
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type serverJSON Server
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type serverWithOwner struct {
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*serverJSON
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Owner *ServerOwnerInfo `json:"owner,omitempty"`
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}
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// MarshalJSON projects Server.UserID into a structured owner field on the
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// wire. Server.UserID itself stays `json:"-"` (set on Common) so callers
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// that do not need owner info pay nothing and members do not accidentally
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// receive raw uid integers. The lookup function is consulted only when
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// installed; if absent we still emit a minimal {id} record so clients can
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// at least distinguish ownership, except for uid=0 which is the legacy
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// global-secret pseudo-owner and is best surfaced as such by the caller's
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// translation table on the frontend.
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func (s *Server) MarshalJSON() ([]byte, error) {
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owner := &ServerOwnerInfo{ID: s.GetUserID()}
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if ServerOwnerLookup != nil {
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if info, ok := ServerOwnerLookup(owner.ID); ok {
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owner.Username = info.Username
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}
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}
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return json.Marshal(serverWithOwner{
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serverJSON: (*serverJSON)(s),
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Owner: owner,
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})
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}
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func (s *Server) HasPermission(ctx *gin.Context) bool {
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if !s.Common.HasPermission(ctx) {
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return false
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}
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v, ok := ctx.Get(CtxKeyAPIToken)
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if !ok {
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return true
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}
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tok, ok := v.(APITokenAccessor)
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if !ok || tok == nil {
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return true
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}
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return tok.CanAccessServer(s.GetID())
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}
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// APITokenWhitelistView is the optional shape an APITokenAccessor can
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// implement so DenyListSafeForLimitedPAT can tell unscoped PATs (no
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// whitelist → not limited) apart from server-limited ones. Accessors that
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// do NOT expose ServerIDs() are treated as potentially limited; the safe
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// dispatch path then requires denyList to cover every owner-visible server
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// outside what the PAT can reach.
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type APITokenWhitelistView interface {
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ServerIDs() []uint64
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}
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// DenyListSafeForLimitedPAT reports whether a CoverAll/SkipServers deny-list
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// keeps a server-limited PAT inside its server_ids whitelist. The runtime
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// dispatch path (CronTrigger, DispatchTask) iterates every owner-visible
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// server minus denyList; for the PAT to stay contained, every owner server
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// outside its whitelist must already appear in denyList. JWT requests and
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// PATs with no whitelist are unaffected. Nil OwnerServerIDsLookup forces
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// the conservative "reject" branch instead of silently allowing a config
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// the runtime would dispatch outside the whitelist.
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func DenyListSafeForLimitedPAT(tok APITokenAccessor, ownerUID uint64, denyServers []uint64) bool {
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if tok == nil {
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return true
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}
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if wl, ok := tok.(APITokenWhitelistView); ok && len(wl.ServerIDs()) == 0 {
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return true
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}
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fanout := ownerEffectiveFanoutServerIDs(ownerUID)
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if fanout == nil {
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return false
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}
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denySet := make(map[uint64]struct{}, len(denyServers))
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for _, id := range denyServers {
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denySet[id] = struct{}{}
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}
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for _, id := range fanout {
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if tok.CanAccessServer(id) {
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continue
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}
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if _, denied := denySet[id]; !denied {
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return false
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}
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}
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return true
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}
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// ownerEffectiveFanoutServerIDs returns the server set the runtime dispatch
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// will actually fan out to for a resource owned by ownerUID. Admin owners
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// short-circuit cronCanSendToServer / canSendServiceTask via userIsAdmin,
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// so the safe containment set is the WHOLE system, not just the admin's
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// own servers. Member owners stay bounded to their own server set.
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//
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// Returns nil to signal "topology unknown" — callers (DenyListSafeForLimitedPAT)
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// fall back to fail-closed in that case, matching the historical conservative
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// branch when OwnerServerIDsLookup was nil.
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func ownerEffectiveFanoutServerIDs(ownerUID uint64) []uint64 {
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if OwnerIsAdminLookup != nil && OwnerIsAdminLookup(ownerUID) {
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if AllServerIDsLookup == nil {
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return nil
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}
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return AllServerIDsLookup()
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}
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if OwnerServerIDsLookup == nil {
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return nil
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}
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return OwnerServerIDsLookup(ownerUID)
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}
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func (s *Server) SplitList(x []*Server) ([]*Server, []*Server) {
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pri := func(s *Server) bool {
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return s.DisplayIndex == 0
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}
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i := slices.IndexFunc(x, pri)
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if i == -1 {
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return nil, x
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}
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return x[:i], x[i:]
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}
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